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Bioshock - Infinite  Bottom

  • This looks to be as unique and mesmerizing as the original Bioshock and Rapture
    The screenshots and trailer are definitely worth a view.

    "BioShock® Infinite, developed by Irrational Games, won over 75 editorial awards at this year’s E3, including the Game Critics Awards’ Best of Show.
    In this first-person shooter set in 1912, the player assumes the role of former Pinkerton agent Booker DeWitt, who is sent to Columbia to rescue Elizabeth, a young woman imprisoned there since childhood. He develops a relationship with Elizabeth, augmenting his abilities with hers so they may escape from a city literally falling from the sky. DeWitt learns to fight foes in high-speed Sky-Line battles, engage in combat both indoors and amongst the clouds, and harnesses the power of dozens of new weapons and abilities."
  • Release Date confirmed
    Oct 16 , 2012

    And as an added bonus, the beloved Furyo is on board actively tweaking up the gameplay.
    Go Furyo!

  • Bummer , the release is delayed until 2013 :(

    "2K has announced that BioShock Infinite will miss its October resale date and instead launch worldwide on February 26, 2013.

    Irrational’s Ken Levine has this to say regarding the delay:

    “When we announced the release date of BioShock Infinite in March, we felt pretty good about the timing. Since then, we’ve come to realize that some specific tweaks and improvements will make Infinite into something even more extraordinary."

    “Therefore, to give our talented team the time they need, we’ve decided to move the game’s release to February 26, 2013. We wanted to let our loyal (and very patient!) fans know this as soon as possible.

    “I won’t kid you: BioShock Infinite is a very big game, and we’re doing things that no one has ever done in a first-person shooter. We had a similar experience with the original BioShock, which was delayed several months [from] our original ship date drew near. Why? Because the Big Daddies weren’t the Big Daddies you’ve since come to know and love. Because Andrew Ryan’s golf club didn’t have exactly the right swing. Because Rapture needed one more coat of grimy Art Deco.

    “The same principle now applies to BioShock Infinite.

    “What does this mean for you? It means a bit more waiting, but more importantly, it means an even better BioShock Infinite. The great can be made greater, and we owe it to both ourselves and to you, our fans, to take this opportunity. Irrational Games is one of those rare developers lucky enough to ask the people who sign the checks: ‘Hey, can we have a few more of those checks?’

    “We are also going to hold off on showing BioShock Infinite at the big events of the summer, like E3 and Gamescom. That way, the next time you see our game, it will be essentially the product we intend to put in the box. Preparing for these events takes time away from development, time we’re going to use instead to get the best version of Infinite into your hands in February.”

    Infinite was originally slated for release on October 16 in 2012"

  • so do we blame Furyo?...... looks cool!!

    aka [A5th]Krust
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