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  Friendly Fire is ON Posted By Pvt_John -  
The poll is finished. Thank you everyone for participating.

Friendly Fire is back on at the Annex.

The mapcycle and other changes remain.


 
Tuesday, April 12, 2005   Comments?    Printer-friendly page  

  SunLit Day of Defeat Map Pack #18 Posted By Pvt_John -  
Our 18th DoD Map Pack is now available for download. Click the link above to get either the entire map pack, or any individual maps you map be missing.

Dod_depot56 is a very nice map based around a train yard. dod_reprisal is a remake of a map I remember playing in DoD 3.1.

There are some interesting new maps. Including dod_lennon_b1, a new map that will be in CAL, and which was already loaded for auto-download on the Annex the other day.

There are a couple of fun, offbeat maps in this map pack, too. Dod_ratten1 is a "rats" type map for DoD. Dod_knifefest3 is, as you might expect, a knife fest. Knives only, three three-man caps.

DoD_wolfie is a remake of a Return to Castle Wolfenstein map. It is a massive beach map. We shall have to see what people's framerates are like on this one. It is very pretty, though, and there is actually some cover for the people on the beach to hide behind and use to advance.

There is also a new version of jocund, dod_jocund2, where the map author has swapped around the Axis and Allie spawns and made other improvements.



 
Monday, April 11, 2005   Comments?    Printer-friendly page  

  SLDL 5 - Post Season Begins Posted By RosietheRiveter -  
SLDL 5 has completed its regular season. Congratulations to all who participated. It was no walk in the park ;)
Commendations to ]KAN[ and Action_ on their good sportsmanship and team leadership throughout the season.
Kudos to Action_ making it to the top four in their first foray into the SLDL.
Standings:
First: DevilsBrigade
Second: NoLimit
Third: Rage
Fourth: Action

The SemiFinals on cr44_b3 will see
DevilsBrigade vs Action_
NoLimit vs Rage


The team leaders should contact eachother to set up a mutually agreeable date and time for this weekend's semi-final matches.
Please inform Pvt.John and Rosie of the times so servers and HLTV will be ready for you.

 
Monday, April 11, 2005   Comments?    Printer-friendly page  

  HL2DM Server Changes Posted By RosietheRiveter -  
Some changes for the HL2DM servers:
* both servers now 12 man + 1 reserve slot
Smaller number of slots will allow a greater number and variety of lag free maps.
The one reserve slot is mandatory for the implementation of the mani mod redirect plugin.
That means is if you try to connect to either server when they are full, you will automatically be rerouted and connect to the other.
* added the final versions of Bounce and Swamplight to both servers.
* new map cycles for both servers
* uploaded the new map dm_abyss to both servers



Next week the new stock maps dm_underpass, dm_resistance and dm_powerhouse will be released.
I will add then to both servers' mapcycles with all speed.
Good gaming.

 
Saturday, April 09, 2005   Comments?    Printer-friendly page  

  HL2DM New Stock Maps Posted By RosietheRiveter -  
Source
Next week we'll be releasing the three HL2DM map contest winners on Steam. The winners of the contest along with some images of the maps were first mentioned here. Also next week, we'll have a small sneak peak for you of the upcoming Half-Life 2 episode "Aftermath".

On Tuesday we began running an updated version of our hardware survey. So far, we've had over 600,000 unique responses. You can see the current results here. Running surveys like this are extremely useful for us as developers, as it helps us to understand what kinds of technology decisions we can make as we continue to invest in the Source engine. It should also be useful for MOD developers to get an idea of what their audience looks like.



 
Saturday, April 09, 2005   Comments?    Printer-friendly page  

  SunLit Annex - New Format Posted By RosietheRiveter -  
There has been a lot of input lately from players and enforcers on ideas to make the servers better for both the new and clan players. The hoped for result would be a more fair, relaxed and fun atmosphere and to fill a second DOD server.
Fair enough. We'll test out your suggestions on the Annex.
* FF OFF
* weapon limits relaxed
* stock and league maps

The new map cycle can be seen here. The custom maps will autodownload.

UPDATE: The poll on this topic is now on the home page. Vote now to show your preference.

 
Thursday, April 07, 2005   Comments?    Printer-friendly page  

  New Map on Annex- dod_lennon_b1 Posted By RosietheRiveter -  
Good to see other leagues trying on custom content.
This weeks IGL and next weeks CAL preseason are running dod_lennon_b1

It will be included for off line download in the next map pack but in the meantime will autodownload for you when you join the game.

 
Wednesday, April 06, 2005   Comments?    Printer-friendly page  

  Source Servers Updates Posted By RosietheRiveter -  
CS: Source and HL2:TeamDM servers have been updated.
As soon as Source of Horrors empties Ill update it as well.

All 3 done 5:25 pm est

 
Wednesday, April 06, 2005   Comments?    Printer-friendly page  

  VAC2 on the Horizon Posted By RosietheRiveter -  
Friday, March 25 2005

Next week we'll begin beta testing the new Valve Anti-Cheat system. For people playing multiplayer games, there will not be any visible difference while we're conducting the beta, but we will be logging cheating violations into our database to make sure it's ready for general release. This will be the last public notice before the system is released and active for everyone.

If you have any cheats for multiplayer games installed on your computer, now would be a good time to uninstall and stop using them. When a cheat infraction is detected, the offender will be permanently banned from playing on secure servers.

In lighter news, work is progressing on Lost Coast, that is the level we've built to showcase a new piece of rendering technology coming to Source called High Dynamic Range lighting.

- Source

 
Saturday, March 26, 2005   Comments?    Printer-friendly page  

  HL2DM Map Pack #6 Posted By RosietheRiveter -  
Map Pack 6 is ready to download.
dm_avalon_b1 is the 4th place winner in the Valve HL2DM Map Contest.
dm_zeta_prefinal is a beautiful medium sized map that plays well with 14 players in DM or TDM format.
dm_lambda_bunker is a remake of the HL standard. Its been resized and connectivity increased to accomodate the lack of jump pack. dm_swamplight_b3 is the latest version of this map and smoother than ever.

You can download them ahead of time as individual maps or as Map Pack #6




 
Thursday, March 24, 2005   Comments?    Printer-friendly page  

  New Mapcycle for Annex Posted By Pvt_John -  
There is a new mapcycle on the Annex DoD server.

You can see the list of maps on the Annex Mapcycle page.

 
Wednesday, March 16, 2005   Comments?    Printer-friendly page  

  HL2DM Source of Horrors Now 14 Slots Posted By RosietheRiveter -  
We have been running the HL2DM server, Source of Horrors, at 14 slots today and it is entirely playable :D
dm_lockdown
dm_darkmatter_b2
dm_np_refinery_b7
dm_outpost_final
dm_frenzy
dm_lambda_bunker
dm_lostvillage
dm_morbid
dm_swamplight_b3
dm_substorage
termination

Please let us know if any of these maps cause lag at 13 - 14 players and we will remove it.
We'd like to identify a solid set of maps for 14 -16 players.

 
Saturday, March 12, 2005   Comments?    Printer-friendly page  

  SunLit DoD Map Pack #17 Posted By Pvt_John -  
SunLit Day of Defeat Map Pack #17 is now available for download.

Click the link above to see screenshots from all the maps, and to download the entire pack or any individual maps you may be missing.

Some of us in the forums were recently lamenting the lack of quality DoD maps coming out -- we speculated the mappers are all waiting for DoD:Source. There are four high-quality, all-new maps included in this map pack, so I guess the custom maps pipeline for DoD has not dried up quite yet.

The four all-new maps are dod_bayeux_b1, dod_prome_b2, dod_nordwind_b3, and dod_propaganda. Dod_bayeux_b1 is a beautiful and large map with 7 flags (all of them single-man). Dod_nordwind_b2 is a very good size map (about the size of Sturm), with 5 flags and a 2-man cap in the middle. It is very nice to look at -- you can even see paratroopers dropping from the sky in the distance.

There are also some remakes of older maps that look enticing. There's a new version of dod_tiger -- dod_tiger2 -- that is essentially the same but all the stick spots are gone. There's a new version of edge as well, dod_edge2.

Some of our members made suggestions for maps that should be added. You can blame Cranium for dod_propaganda, and Bull for dod_casablanca :) Someone else suggested dod_stadtkampf, but I have forgotten who.

The new maps will be loaded on Futurama in a new mapcycle sometime tonight. Get them now so your fragging will be uninterrupted when that happens. Happy fragging :)




 
Monday, March 07, 2005   Comments?    Printer-friendly page  

  SunLit Home Page Optimized Posted By Pvt_John -  
Notice the SunLit home page loading any faster this morning?

Something I have wanted to do ever since we put the new site together, but never had the technical ability to do, was to cache the live game server status information in the "Now Playing" box at the right. Thanks to our friend and founder of SunLit, Lazarus Long, it's now up and running!

Previously, whenever anyone came to the home page some javascript code first polled each and every server, then displayed the data. Thus there was sometimes a long delay before the web page was displayed while the web server waited for the game server to respond.

If you had the (far superior) Mozilla Firefox web browser, you would see the the entire web page except the Now Playing box to load, then the Now Playing box would fill in as the game servers responded with information. However, if you are one of the many with MS Internet Explorer (ick!), your web browser would wait for all the data on the page to be ready before the page was displayed. So you would have seen a blank screen for quite a few seconds before the home page was displayed.

Now that Laz has fixed it up so the live game server data is cached, it is read out of the cache on the web server whenever someone comes to our home page. You should notice the web page displays much faster.

The data in the Now Playing box is cached once every minute. If you'd like a real-time view of a particular game server, and to see who's playing, simply click the map thumbnail for that server and you will get the phpUA live server status page.

Happy browsing :) And thanks, Laz!

Codito, ergo sum "I code, therefore I am"
- Lazarus Long

 
Sunday, March 06, 2005   Comments?    Printer-friendly page  

  We now have PsychoStats 2! Posted By Pvt_John -  
Many of you have probably noticed we've had no stats available for any of our Source Engine games (HL2DM, HL2 Team DM, and CS:S). The reason was that the old version of Psychostats that we were using (ver. 1.x) did not support the new Source-based games.

Installing PscyhoStats 2, however, looked like an incredible pain. Well, it was an incredible pain, afterall. But at least it's done :)

I must admit, though, that it was worth it. The new stats are beautiful and offer some great new features, which we'll be going into more detail about later.

You can check out your stats in the new system by clicking the "Game Stats" link on the main menu at left, which will take you to the Game Stats main menu page. Direct links to the various stats pages are below.

Note that the fancy "Weapon Hitbox" graphic at the top of each player stat page is not yet active, and so does not show any hitbox data at this time. Source games are not supported for this feature, and SunLit has not yet implemented the game server-side changes necessary to show this data for Day of Defeat. Also, PS 2.x does not support Half-Life 1 DeathMatch, so we are using the old system for that page.

Stats Pages Links:

- Day of Defeat Stats

- Half-Life 2 DeathMatch Stats

- Half-Life 2 Team DeathMatch Stats

- Counter-Strike: Source Stats

- Half-Life 1 Deathmatch Stats

-- Powered by --



 
Saturday, March 05, 2005   Comments?    Printer-friendly page  

  SunLit CS:S Custom Map Pack #1 Posted By Pvt_John -  
We have our very first custom map pack ready for the SunLit Counter-Strike:Source server. You can see thumbnail and full-size pictures of all the maps, and download individual maps or the map pack, from the SunLit CS:S Map Pack #1 page.

There is a new mapcycle on the SunLit CS:S server. You can see the mapcycle on the CS:S mapcycle page. We've set it up more or less alternating two standard maps, then a custom, then two standard maps, etc.

We have {TooN} Marvin to thank for the maps. He did the hard work of hunting down the maps and picking out the good ones. Additionally, Marvin is helping us fine-tune the CS:S server to better serve CS:S players, while still maintaining the unique things that make it SunLit. If you're a CS:S player, come check it out and offer suggestions for improvement in the forums.

If you're a DoD junkie who has yet to try CS:S, now is a good chance. These custom maps show what is possible in the custom mapping world with the Source Engine and should therefore be a good indicator in what the early DoD:S maps will look like.

Enjoy!



 
Thursday, March 03, 2005   Comments?    Printer-friendly page  

  New Plugin on Source-based Servers Posted By Pvt_John -  
We have installed a new plugin on the Source-based servers at SunLit. The games we have currently running that are based on Source include both HL2DM servers (SunLit Team DeathMatch and SunLit Source of Horrors) and the SunLit CS:S server. The plugin, if anyone is curious, is called the Mani Admin Plugin.

The Mani plugin makes life easier for the admins, but also gives players a few of the features they're used to on our HLDS (i.e., Half-Life 1 based) game servers.

Here are some things you can try out on the Source servers:

  • nextmap - shows the next map in the mapcycle.
  • listmaps - shows available maps on the server.
  • thetime - shows current time
  • timeleft - shows timeleft on this map
  • votemap - starts map vote, press esc to see list
  • ff - shows friendly fire status
  • rank - shows your stats ranking
  • statsme - shows your stats
  • top - shows top player stats


Please note that I have not had a chance to try all these things out yet, so don't be surprised if you find a few bugs. The plugin is also a beta plugin, so we may find some unexpected behaviour. Please post something in the forums if you find a problem.

The voting system is also very rudimentary at this point. There is no automatic, end-of-round vote. And there's no "extend map" vote either. The developer says he's working on improving the voting for the next release.

Try it out, and let us know what you think.

 
Thursday, March 03, 2005   Comments?    Printer-friendly page  

  DOD:S Enters Beta Testing Posted By RosietheRiveter -  
"Day of Defeat: Source, Valve's World War II-themed multiplayer action game, is approaching beta and will be available early this spring via Steam.
A team-based multiplayer game that cast players in the Axis vs. Allies battles of Western Europe circa 1944,
Day of Defeat: Source leverages the power of the Source engine to introduce integrated physics simulation technology, all new audio, updated maps, enhanced effects and more.
More information about Day of Defeat: Source will be released in the coming weeks"
- Source

"Ok, Valve has very generously said that DoD:Source beta testers can speak publicly about testing" -Shane
11 pages and counting of Beta Testers' Q & A

You can discuss the good news further in the SunLit DOD thread.

 
Wednesday, February 23, 2005   Comments?    Printer-friendly page  

  Shotgun Madness New Mapcycle Posted By RosietheRiveter -  
The Shotgun Madness server has a new map cycle.
Some old favourites and leaning towards the small to medium size map.
If you don't have them, they will auto download in game
aiwa
brickhse
Bash
cholericol
chum
crimsonite
enders_g
fun-house
Scary_2s
gustav11
lair
metal
tig_ub
yutani2

If you're a DoD fan (or even a HL Rally fan) and haven't tried out Shotgun Madness yet, now's a great opportunity.
The server IP is 69.56.242.81:27015
All you need to do is click on the Half-Life Icon in your Steam Play Games menu , and Half-Life will install itself.

 
Monday, February 21, 2005   Comments?    Printer-friendly page  

  HL2 and HL2:DM Update Posted By RosietheRiveter -  
**UPDATE** 2/19/05
Servers have been updated and rebooted.
The maps Steamlab, Overwatch and Lockdown have been included on each server's cycle to showcase the new weapons and lighting.
So what do you think ?

Its live and on time.
The promised Source updates are under way.
For HL2:DM that means the Crowbar, StunStick, Slam and a new stock map Steamlabs.

The HL2:DM servers will need to be updated and rebooted for the changes to take effect.


 
Thursday, February 17, 2005   Comments?    Printer-friendly page  

  HL2:DM MapPack #5 Posted By RosietheRiveter -  
HL2DM Map Pack #5 We are within a month of another VALVe HL2:DM stock map release and the announcement of the VALVe Map Contest winners right on its heels. In the meantime here are 7 new maps, 2 updates* and 4 maps solely for TeamDeathMatch to keep us occupied. We will have them runing on the servers tomorrow. Just need to wait for the servers to empty out so we can reboot :)
The new maps are:
HL2:DM
dm_agora
dm_darkmatter_b2
dm_gasworksinc_beta2
dm_gunshotbeta2
dm_inevitableconflict
dm_motel_final
dm_sordid_b3
dm_outpost_final*
dm_np_refinery_b6*
HL2:TeamDM
ctf_export_final
tdme_np_refinery_b3
obj_revolters_12a
obj_revolters_12b
You can download them ahead of time as individual maps or as Map Pack #5



ctf_export_final: A team captures their opponent's power cell and return it to their own base.The team better have your back since you are defensless while moving the power cell with the grav gun. tdme_np_refinery_b3 is an objective map where one team carries and escorts an object from A to B, and the other team must destroy that object. obj_revolters_12a and 12b have the same map landscape but play with 2 different sets of objectives.
Description of the maps' objectives from their readme files below..


 
Tuesday, February 08, 2005 Read more about HL2:DM MapPack #5  Comments?    Printer-friendly page  

  New Mapcycle for Futurama Posted By Pvt_John -  
There is a new mapcycle on Futurama. To compliment the mapcycle on Annex, which is rich in custom maps, I thought we'd try a mapcycle on Futurama heavy in standard maps.

There are a few choice customs sprinkled in, too. I tried to pick a custom map that would appeal to the taste of people who may have joined for the previous two standard maps.

Here is the list:

dod_kalt
dod_veghel_b3
dod_sturm
dod_carentan
dod_switch
dod_sampol3
dod_avalanche
dod_solitude_b2
dod_donner
dod_diversion

dod_kraftstoff
dod_toulon_b2
dod_saints
dod_railroad2_b2
dod_flash
dod_alamein_b4
dod_falaise
dod_dust
dod_flugplatz
dod_hameau


NOTE:
List updated 2/6/2005

 
Thursday, February 03, 2005   Comments?    Printer-friendly page  

  Change in Server Cfg Posted By RosietheRiveter -  
The Team Death Match server gets a real work out but the rounds seem to end just when the action gets hottest. The frag limit has been upped to 90.

This cycle's custom maps seem to be playing better, with better frame rates. Just for today, The Source of Horrors maxplayers is upped to 14. Lets see how the server handles. If lag becomes an issue , we'll drop it back to 12. **update** Looks like 12 is the limit. It was worth a shot ;)

It was fun comparing the old maps with their remakes for HL2:DM.
Shotgun spawn has been re-enabled on Shotgun Madness.

All source servers were updated and restarted after last night's STEAM update. 2/3/05


 
Wednesday, February 02, 2005   Comments?    Printer-friendly page  

  New Mapcycle for Annex Posted By Pvt_John -  
We have a new mapcycle on the Annex. Thanks to everyone who provided input in the forums. Here is the list:
dod_snowcity_v3
dod_dust
dod_flash
dod_sherman2
dod_diversion
dod_saints
dod_advance
dod_cr44_b3
dod_donner
dod_solitude_b2
dod_adrenalin4
dod_northbound
dod_feldfeuer
dod_clervaux3b
dod_avalanche
dod_vire
dod_temple
dod_switch
dod_stuka_v1
dod_harrington
dod_cr44a
dod_sturm
dod_thunder
dod_getreibe_b5a
dod_anzio
dod_grubbenvorst
dod_zafod
dod_kraftstoff
dod_navarone_b3
dod_belgium
dod_escape
dod_carentan
dod_warsaw
dod_jagd
dod_push


 
Tuesday, February 01, 2005   Comments?    Printer-friendly page  

  STEAM Log On is Messed Up Posted By RosietheRiveter -  
Its not your PC and its not our servers.
Steam is currently unavailable for many players
Steam forums and DOD forums also down
No need for reinstalls, formats or anything else.
We will have to wait and see
SLDL matches will be postponed until next week if the problem isnt resolved by 9pm est.
No worries.


 
Saturday, January 29, 2005   Comments?    Printer-friendly page  
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