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  Nightingale_a1 Posted By RosietheRiveter -  
dod_nightingale_a1.jpg

Albatross would like SunLits to test out his latest offerring, nightingale_a1, with a particular eye towards gameplay and balance. He has added spawn protection.
Playtest on Futurama 69.28.221.145:27015
Friday June 22 9pm edt
password "sunlitrocks"

Albatross needs your input

 
Friday, June 22, 2007   Comments?    Printer-friendly page  

  Soon........ Posted By RosietheRiveter -  

Coming soon

 
Wednesday, June 20, 2007   Comments?    Printer-friendly page  

  Sv_pure 1 and Custom Content Posted By RosietheRiveter -  
Futurama and Annex are running sv_pure 1

Custom files that are allowed
*custom crosshairs (not custom scopes)
*custom player models
*custom weapon models (v_model only)
*custom huds
*custom flags
*custom victory music
* overviews will load and all hud objective icons work
If you have any problems please post here.


 
Monday, June 18, 2007 Read more about Sv_pure 1 and Custom Content  Comments?    Printer-friendly page  

  Nachtigall Playtest Posted By RosietheRiveter -  
dod_nachtigall_test4.jpg

Albatross would like SunLits to test out his latest offerring, nachtigall_test4, with a particular eye towards gameplay and balance.
Playtest on Futurama 69.28.221.145:27015
Saturday June 16 9pm edt
password "sunlitrocks"

From Albatross:
1. The last two flags can't be captured. Why?
A: You'll have to blow up the other teams tank to make those flags accessible. Blowing up the tanks will require you to shoot bazooka rounds on their vulnerable upper parts - up to five shots may be necessary. Of course you can use rifle and fragmentation grenades,too, but unless you have a huge amount of luck and an excellent aim, it'll take you ages to destroy the tanks.

So have your screenshot bind ready and be prepared to report in.






 
Saturday, June 16, 2007   Comments?    Printer-friendly page  

  Source Update Again and sv_pure values Posted By RosietheRiveter -  
1) servers were updated again with yet another Source update.

2) There is a definite problem with custom maps that have custom files not packed into the bsp and a server setting of sv_pure 1 or sv_pure 2.
I am looking into it.
*update* The whitelist is tweaked and only 4 maps still have trouble with the HUD and minimap obj_icons: anvil2, cal_anvil2, campazzo_final and timberland_b3

3) Id like to test performance issues on the servers with respect to sv_pure 1 or 0 and the ability to download custom maps with files outside the bsp.

Custom crosshairs,victory music and player models will be permitted on both. If anyone has a problem downloading custom maps or notices lag or choke, please report the map here. Annex will be sv_pure 0 today until I can create a list of all custom maps that need help using Futurama maplist. For example, cal_anvil2 has most of the files outside the bsp and its a purple nightmare *LOL*



 
Friday, June 15, 2007   Comments?    Printer-friendly page  

  Source engine Update Posted By RosietheRiveter -  
This just released Lots of changes and it will take some time to figure it out as Valve doesnt release any "how tos". Futurama will be updated tomorrow and Annex will "wait" until I figure out what is going on.
Enforcers may be disabled.. dont freak out

9:31 am edt wed:
This is going to take a bit to figure out.
Servers will be back up shortly. There may be some hiccups but SunLits intends to maintain its policy of allowing custom models and maps.

Good news... Mani Admin will work on all servers as soon as its updated to 1.2N and custom content will autodownload




 
Tuesday, June 12, 2007   Comments?    Printer-friendly page  

  Calais and Coldair Posted By RosietheRiveter -  
dod_calais_rc2.jpg
3xicut0r has released a new version of dod_calais_rc2
He updated his map the next day with the same name. You will need to delete the copy if you downloaded it before monday, June 11 and install again.


dod_coldair.jpg
Coldair has released the final version of a wintry nightime flash , dod_coldair



 
Tuesday, June 12, 2007   2 comments    Printer-friendly page  

  SLDL Playoffs Posted By RosietheRiveter -  
Two upsets in the semi final matches

After two rounds, the lower conference saw . [SOFW]: 412 =JAG=: 412
forcing the match into overtime. [SOFW] eeked out a victory of
[SOFW] 194 =JAG=: 182

In the upper conference [da] overcame any advantage the =82ndR= had on their clan's map. [da] - 508 =82ndR= - 314

The Finals will be held on
Sunday June 24, 9pm edt on Hobofire
Upper Conference n2p vs [da]
Lower Conference [SOFW] vs (LGSO)

 
Monday, June 11, 2007   Comments?    Printer-friendly page  

  SLDL Season 12 Discussions Posted By RosietheRiveter -  
The SLDL 11 is winding down. Two new teams, StormTroopers and the 507th have already signed up for season twelve and we hope to see you all return. We've already received questions about SLDL 12 with regards to date, format, COF and conferences. The season will tentatively start up July 15. Please take this opportunity to discuss candidate maps

Polls are up to discuss season twelve organization.
- Cone of Fire COFplugin or default source
- Conferences: 2 small conferences with Byes and meeting same teams 2 or 3 times. All go to playoffs OR 1 large conference with no Byes and meeting different teams each week. Top 8 teams go to the playoffs.

 
Thursday, June 07, 2007   Comments?    Printer-friendly page  

  SLDL Semi Finals Posted By RosietheRiveter -  
Semi Finals
Newcastle_final
Sunday June 10 , 9pm edt

Upper Conference
n2p BYE
[da] vs =82ndR=

Lower Conference
=JAG= vs [SOFW]
(LGSO) Bye

**UPDATE** June 8
LGSO and SOFW leaders please check your emails and pms - thanks


Good luck Teams!


 
Wednesday, June 06, 2007   Comments?    Printer-friendly page  

  Deluge_b2 Posted By RosietheRiveter -  
dod_deluge_b2.jpg OJN has released the public beta of dod_deluge_b2. Its come a long way from the alpha tests. Nice job OJN .

 
Tuesday, June 05, 2007   Comments?    Printer-friendly page  

  SLDL Quarter Finals Posted By RosietheRiveter -  
dod_expire.jpg The SLDL Quarter Finals will be held tonight on a map new to the league, dod_expire.

Upper Conference
|>LN<| vs =82ndR=
[da] vs [I&S]
n2p Bye


Lower Conference
(LGSO) vs [DOJ]
[SOFW] vs suron.911
=JAG= Bye

Good luck to all the teams

 
Sunday, June 03, 2007   2 comments    Printer-friendly page  

  Strasbourg_b1 Posted By RosietheRiveter -  
dod_strasbourg_b1.jpg. Bauer has released the third in a mapper's triple crown with his northbound port,dod_strasbourg_b1.
Playing on the Annex and Futurama.

 
Monday, May 28, 2007   Comments?    Printer-friendly page  

  SLDL - QF on June 3 Posted By RosietheRiveter -  
Looks like teams will be away this weekend for Memorial Day celebrations. QF Match will be held June 3 on dod_expire.

Have a happy and safe holiday



 
Tuesday, May 22, 2007   Comments?    Printer-friendly page  

  SunLit Monday Night Pickup Game #7 Posted By Pvt_John -  
Signups now for Monday night's PUG. Everyone welcome to join us.

SLG Monday Night Pickup Game #7
Time: 9 PM EST
Date: Monday May 21th
Map: CAL or SLDL MOTW

Meet in the SunVent server, SL Pickup Game channel at game time. You don't have to sign up first, you can just show up at game time if you like. On the off chance we have too many people, those who've signed up get priority.

Sign up and Server Info here.

Vent Info Here

 
Monday, May 21, 2007   Comments?    Printer-friendly page  

  Playtest on Deluge_a10e Posted By RosietheRiveter -  
Ojannen is looking for a playtest for his map deluge_a10e. Keep your eyes open for glitches, take screenshots and report any findings
Tues May 15 - 9pm edt
Futurama 69.28.221.145:27015
Password "sunlitrocks"
The map will autodownload.

Please do not share or distribute this file

 
Tuesday, May 15, 2007   Comments?    Printer-friendly page  

  Week 7 - Kleihne out Epicentre in Posted By RosietheRiveter -  
More comments have come in in response to this morning's email and it sounds like the problems with Kleihne out weigh any fun. So how about we go with a proven SLDL map
dod_epicenter_b2d .
We've run it 3 seasons with no problems and is already familiar to the
majority. Ill add it to the Annex right now and feel free to run it as often as you like.

 
Tuesday, May 15, 2007   Comments?    Printer-friendly page  

  SunLit Monday Night Pickup Game #6 Posted By Pvt_John -  
Signups now for Monday night's PUG. Everyone welcome to join us.

SLG Monday Night Pickup Game #6
Time: 9 PM EST
Date: Monday May 14th
Map: CAL or SLDL MOTW

Meet in the SunVent server, SL Pickup Game channel at game time. You don't have to sign up first, you can just show up at game time if you like. On the off chance we have too many people, those who've signed up get priority.

Sign up and Server Info here.

Vent Info Here

 
Monday, May 14, 2007   Comments?    Printer-friendly page  

  SunLit Monday Night Pickup Game #5 Posted By Pvt_John -  
Signups now for Monday night's PUG. Everyone welcome to join us.

SLG Monday Night Pickup Game #5
Time: 9 PM EST
Date: Monday May 7th
Map: CAL or SLDL MOTW

Meet in the SunVent server, SL Pickup Game channel at game time.

Sign up and Server Info here.

Vent Info Here


 
Monday, May 07, 2007   Comments?    Printer-friendly page  

  Coire Makes it to Top Ten Custom Posted By RosietheRiveter -  
War status report
Compiled Tuesday May 1, 6:34am Pacific Daylight Time
dod_coire 51,653

And no wonder with over 20,000 CAMP1 downloads and servers supporting CAMP and the custom mappers by running mapcycles featuring the CAMP maps.
Thanks to the SunLit community for helping with this project.

 
Tuesday, May 01, 2007   7 comments    Printer-friendly page  

  Updates to 5 Maps Posted By RosietheRiveter -  
bayeux_b2
isigny_b3
lennon_rc3
flugplatz_source_b4
outpost


 
Tuesday, May 01, 2007   Comments?    Printer-friendly page  

  Map Test Tonight - dod_solitude_2 Posted By Pvt_John -  
If you show up for the SunLit Monday Night Pickup Game tonight at 9PM EST, you will have a chance to check out a drastically changed version of the solitude map, dod_solitude_2 by Ripster.

Everyone is welcome, but the server will be passworded. This is a playtest only, the author has requested the map not be distributed. Please do not distribute the map, or any pictures thereof.

To participate, sign up here:
Sign up and Server Info here

 
Monday, April 30, 2007   Comments?    Printer-friendly page  

  CAMP1 Supported by Valve Posted By RosietheRiveter -  
Download the CAMP1 Map Pack from our CAMP page:

CAMP1 Map Pack Download.

15000+ downloads of CAMP1 from all the host sites -- 1021 so far from SunLit alone. Server operators are making the switch to these optimized versions. CAMP1 is a winner.

The Community Assembled Map Pack has been given 2 thumbs up from Valve. Expect to see CAMP2 and more in the near future -- Steam News.


 
Friday, April 27, 2007   Comments?    Printer-friendly page  

  SunLit Monday Night Pickup Game #4 Posted By Pvt_John -  
Signups now for Monday night's PUG. Everyone welcome to join us.

SLG Monday Night Pickup Game #4
Time: 9 PM EST
Date: Monday April 30
Map: CAL or SLDL MOTW

Meet in the SunVent server, SL Pickup Game channel at game time.

Sign up and Server Info here.

Vent Info Here


 
Friday, April 27, 2007   Comments?    Printer-friendly page  

  Community Assembled Map Pack 1 - CAMP1 Posted By RosietheRiveter -  
SunLit Games is proud to assist in the launch of the first Community Assembled Map Pack, CAMP 1. You can download this pack now from our CAMP1 Download page.

Valve will be advertising the map pack to the entire DOD Source community come Friday, and SunLit Games will be one of the mirrors for the download. The servers will be playing the new Coire, Strand and Vigilance 24/7 for the next few days. Its a great opportunity to attract new players to our community.

You might see the web site slow to a crawl for a couple of days but no worries, the game servers are on a different box and will not be affected. I'd like to thank those SunLit players who participated in this effort for both their time spent playtesting and their discretion. The CAMP1 download is available to the SunLit community ahead of the official release tomorrow. The servers will be running the new mapcycle starting today.

The CAMP team is a diverse set of level designers, server operators, league managers, modelers, and long-term community members who worked together over the last month to bring you CAMP1. This and future CAMP releases will include high quality maps that explore different game styles as we hope to bring new vitality, interest, and variety to this great game.

This first pack includes final versions of three maps, Coire, Strand and Vigilance, representing a good cross-section of play styles and looks and are considered to be some of the top Day of Defeat: Source custom maps available today. Each map has been tested for exploits, errors, accurate scoring and all have been re-worked during this process by the original level designers and/or their authorized backup.

Cheers
Rosie the Riveter
Member of Team CAMP


 
Thursday, April 26, 2007   Comments?    Printer-friendly page  
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