Source Engine Update [1]

Posted by RosietheRiveter on Sep 21, 2010 - 07:30 AM

Source Engine Changes (CS:S, DoD:S, TF2)



*Optimizations to multi-core rendering

* Removed -heapsize command line argument.

Some detail: This command made sense in Half-Life 1’s memory manager. The current engine manages memory in a way that doesn’t need it specified. Under some circumstances, specifying a non-optimal heapsize causes crashes and/or reduced performance



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