Loss on Futurama? [1]

Posted by Pvt_John on Jan 06, 2005 - 11:33 AM

A few players have reported problems with Loss in Futurama. I have looked into it and I think the likely culprit was a bad setting in the server.cfg file. At one point recently while trying to fix something else, I had tried changing the sv_maxrate to 20000. I forgot to switch it back afterwards. I bet this was the problem.



I also defragged the game server machine today and scanned it for viruses and ad-ware, just to be sure.



On the client end (that's your computer :) ), you can all make sure that you have your "rate" setting at no higher than 9999 (if you have DSL or Cable) and no lower than 2500 (if you are on dial-up). To check this setting, start DoD, pull down your console, type "rate" and press return. It will show your current rate value. To change the value simply type "rate 9999".



Hope this does it. Post a comment here or in the forums if you are having persistent trouble. Keep in mind an occaisional spike from 0 to 1 or 2 choke, as long as it disappears again fairly quickly, is normal.

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