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Downloads :: Team Fortress 2 :: Team Fortress 2 Maps :: cp_no_mercy_b1
 
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cp_no_mercy_b1
cp_no_mercy_b1
cp_no_mercy_b1
cp_no_mercy_b1
cp_no_mercy_b1
cp_no_mercy_b1
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Name: cp_no_mercy_b1
Rating: Rating: 3
Author: BA Baracus
Date Added: Jul 07, 2009
Download: Download
Size: Not Available
Description: Port of L4d No Mercy
Review: t was inspired by Left 4 Dead's final section of the "Rooftop Finale" of the "No Mercy" campaign. The key to winning this nightmare is to control all of the different elevations at once, with whatever forces you have available. But don't be fooled about finding that perfect spot to protect, chances are the enemy will be able to flank you easily and quickly. Better grab some pills and get ready to survive!

Objectives:
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Blu is Assault and Red is Defense. Blu's goal is to capture the helipad at "A", then bring down the security system of the radio building by capturing the power system at "B" and then finally capture the radio building at "C" for the win.

Red's goal is to prevent Blu from capturing the radio building at all cost.

Note : Each control point has an indicator projected into the sky to show the approximate location and status of each of the control points.

Credits:
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Darth Jiggles | 3-PG.com - Initial Concept and Layout
Rabbit | 3-PG.com - Designer & Custom Artwork
KevLaR | 3-PG.com - Team Manager
Earl Lewis - a.k.a. {A TEAM}B.Å.Baracus[B³] - Mapping & Custom Artwork

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