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Downloads :: Team Fortress 2 :: Team Fortress 2 Maps :: ctf_aurora_rc
 
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ctf_aurora_rc
ctf_aurora_rc
ctf_aurora_rc
ctf_aurora_rc
ctf_aurora_rc
ctf_aurora_rc
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Name: ctf_aurora_rc
Rating: Rating: 4
Author: MangyCarface
Date Added: Jun 28, 2009
Download: Download
Size: Not Available
Description: Winter ctf map
Review: From the author:
Battle underneath the crackling magnetosphere!
Gameplay rules:
1. Spawns are located at the back of base, behind capture point.
2. Flags to be carried are located in top floors of lobbies of each base.
3. Intel flags may not be carried backwards into one's own base.
4. Flags return only after 90 seconds. Think of captures as inevitable!
5. Base 7 minutes; 1:30 added for every capture
6. Standard respawns
7. Intel capture results in martyrdom (you can't stick around to camp your foe)
8. Buildings can't be constructed where it's too damp! Don't bother! (uhh except if they're completely underwater )
9. No resupply cabinets! You have to be creative to defend your base well! Lazy defense is not promoted here, no way no how.

33MB bz2


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