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Shoutbox
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News

Propaganda has released his new source map, dod_expire_b4. We are playtesting it tonight, Wed. Nov 8, 8PM est on Futurama 69.28.221.145:27015.
Its a medium sized map set in a ruined village. 5 flags with a middle 2 man cap.
There is a minimap to guide you through the carnage. Propaganda needs feedback on fps, glitches, exploits, the works.
Please add your comments .
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Wednesday, November 08, 2006 |
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Getting close to the season's starting match on rails_b2, Sunday Nov. 12.
Upper and Lower Conference teams to date:
Upper
dN.| de novo
=82ndR= 82nd Rangers
(LGSO) Let God Sort'Em Out
v' Vice
>MOP< Ministry of Peace
[I&S] Iron and Steel
+|2AGE+ Rage Infected
pub* PubStarz
Lower
[DDS] Dixie Death Squad
-=JAG=- JustAGame
[JFG] Just Fun Games
|>LN<| The LeatherNecks
[KWI] Killers With Issues
[907th] 907th R.A.I.D.
Pending
[907th] The 907thB R.A.I.D.
There is still time to Register and play in this week's match.
If your team still needs time to organize, thats not a problem. Thats what preseason is for .
Cheers
Rosie the Riveter
SLDL Admin
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Tuesday, November 07, 2006 |
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Aufo has released a final version of his map dod_venteux.
Look for it on both public servers
and week 4 in the SLDL.
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Monday, November 06, 2006 |
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Fuel_b2 |
Posted By RosietheRiveter - |

The playtest of Nubbit's kraftstoff port, dod_fuel_b2 has had me checking the test forums daily. He has released fuel_b2 to the public today and it is running on Futurama and the Annex.
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Monday, November 06, 2006 |
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Upper Conference
First Round: dN.| 200 - NS| 19
Second Half : dN.| 80 - NS| 184
Final Scores:
de novo dN.| 280
Nomadic Soldiers NS| 203
Lower
First Round: =82ndR= 360 - [KWI] 79
Second Round: =82ndR= 305 - [KWI] 134
Final Scores:
82ndRangers =82ndR= 665
Killers With Issues [KWI] 213
Congratualtions to all the finalists !
It was a great season and a pleasure to deal with the participants.
Hope to see you for SLDL Season 10 , starting up this Sunday Nov. 12- 9pm est.
Remember to re-Register your teams. If you have a request for a preferred conference, contact Rosie.
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Monday, November 06, 2006 |
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The teams asked to face off on neutral ground and so will be playing their match on
Sunday Nov. 5 - 9pm est
[I&S]BlastFurnace 69.28.221.231:27015
Those of you who want to cheer your team on can watch in the SLDL TV Proxy server.
You will need to connect through your consoles with the following
connect 69.28.221.230:27020;password sldl
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Dart has created a port of Insta's original dod_railroad2 ( DoD1.3) specifically for a 6v6 match format.
Somewhere between railroad3b3 and salerno in appearance, with high fps, dod_rails_b2 success will be determined by the gameplay in match and on public servers.
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Thursday, November 02, 2006 |
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Both maps will be tested Friday Nov. 3 at 8pm est
Futurama 69.28.221.145:27015. Password: sunlitrocks
Please remember never to share these maps outside the testers tonight. These maps are tested because they're not thought to be releasable yet by their authors. Please respect the mappers hard work in providing you with more custom maps.

Aufo took your suggestions to heart and dealt with the open spawn areas with a substantial effect on gameplay. dod_venteux_b2 is a winner.
Comments
Something Wicked has put a lot of effort into this latest version of dod_fuhrung_b3
It a detonation map with a difference. A bridge flag has to be capped before the team can pick up the det packs and move onto the next objective. Comments
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Thursday, November 02, 2006 |
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Sunday's season nine final match between the big guns on the final version of Salerno, will be very exciting .
NS| vs dN.|
=82ndR= vs [KWI]
The teams are well matched and are sure to dig deep for the will and skills to best their opponents.
I hope that every team had a fun and challenging season and that you are all planning on returning for this our tenth anniversary.
If your team is interested in Season 10 of the SLDL,
you can Register by posting your rosters, contact information and a short description of your team's prior league experience. Your team will be moved to the Upper or Lower conference forums accordingly.
SunLits is already gathering up new maps for the next season"s lineup.
Your comments on these map possibilities are appreciated.
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Tuesday, October 31, 2006 |
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Martin Frobishe aka MonkeyBoy has released a port of his 1.3 map dod_grubbenvorst_b2. He has managed to keep the layout and feel of the map while preserving high and stable fps. Comments?
GreatG33b3r has updated his map to dod_abbey_b2.
A third flag , central wall and sniper windows has radically changed the game play. Comments?
SunLit will offer a public playtest of grubbenvorst_b2 and abbey_b2 tonight at 9pm est. Futurama 69.28.221.145:27015
ilcannibal has released a port of Haircut's 1.3 map dod_eightwo1_final. The layout is the same as the original's with one of the nastiest mid flag caps on record. Fps will need to be checked on a full server. Comments?

dod_supplytrains_final was recommended to SunLits as "fun" map. It was one of the first group of custom maps released. It has the simple graphics and high fps you would expect.
Comments
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Monday, October 30, 2006 |
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Tonight should see some intense action on solitude_comp.
The top four teams in each conference are playing for a spot in the finals.
Upper:
NS| 605 - >MOP< 92
dN.| 212 - [I&S] 97
Finals : NS| vs dN.|
Lower
[KWI] 243 - [415] 153
=82ndR= 342 - -=JAG=- 191
Finals: [KWI] vs =82ndR=
Add your Final's predictions and encouragement to your favourite teams
The SLDL's 10th season could be starting up as soon as Sunday November 12, 2006.
Spread the word to your allied clans and get this milestone season off to a quick start.
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Sunday, October 29, 2006 |
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We have a great Saturday evening lined up on Futurama. SunLit Games is hosting a private playtest of two maps.
Ca-Chicken_Soup has updated his very popular map to the release candidate dod_vigilance_rc1. Optimized fps, new spawn exits and a tweaked layout promises solid gameplay.
The second map to be tested is Nubbit's dod_fuel_b1d,
a port of the much missed map, dod_kraftstoff.
10 minutes, two objectives, the layout, its all there.
The maps will autodownload.
Server: SunLit Futurama 69.28.221.145:27015
Password: sunlitrocks
When: Saturday, Oct 28, 8pm est
A reminder that this is a private playtest of unfinished works.
These maps are not to be distributed to other servers, as per the mappers' wishes. Neither mapper is able to be here tonight but are anxious to hear your feedback. Please post your comments on each map in the forums.
dod_vigilance_rc1
dod_fuel_b1d
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Saturday, October 28, 2006 |
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TheGreatG33b3r has released another map, dod_abbey_b1 It is his port of a map orginally made by the prolific mapper TheSurgeon, created for the mod BattleGrounds:Source . Its was optimized and then released for BG2.
The setting of a bombed out cathedral in the countryside works well within DODS' WW2 theme. It is a small map with 2 flags. Its dark and atmopheric with sufficient cover. There is currently no minimap.
Please post your comments in the forums.
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Thursday, October 26, 2006 |
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Boyscout, author of donner_tank, snowtown_v2 and dod_carantanbob, has turned out another Source map dod_granville_rc1. A medium sized village in layout, it has 5 flags with 2x2man. Running on Futurama.
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Sunday, October 22, 2006 |
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StreamLine Data has turned out an updated version of cal_bouddha, incorporating the layout of the dod_insecurity det maps, dod_insecurity_rc1.
Updates to daybreak and insecurity_det also released.
3xicut0r has released his first source map, dod_calais_rc1. Calais is a bombed out village with 4 flags. It looks to be an auto favoured map with lots of building interiors. Fps stability to be determined with a full server.
Its a hefty 78MB and best downloaded ahead of time.
Playing on Futurama.
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Sunday, October 22, 2006 |
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It would be difficult to find more opposite maps.
Both maps are on Futurama and can be voted in when the number of players suits.
fr3t has turned out a tiny "fun" map, dod_hamburgerhill_b4.
3 flags with a 2man cap on a hilltop bunker.
pedroleum has produced a HUGE map set in the countryside, dod_plateau_b3.
Its an objective map giving the allies 6 minutes to destroy 2 targetted train cars, 2 flak cannon and retrieve art treasures locked in a church.
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Friday, October 20, 2006 |
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Aufo has released a new map dod_venteux_b1.
WOW ! Ran through it this morning. It has a gritty brooding ambience. Its layout reminds me of the classic maps of the fury series, rouen and veghel all wrapped up into one but with Source graphics and sophistication.
Aufo has asked for comments
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Wednesday, October 18, 2006 |
1 comment
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Today, we are launching our new download system. A picture of the main page is at left (click to enlarge).
This new system was developed for us by one of our longtime members, Hurricane. He hasn't been able to play for almost a year now, because he's on dial-up, but he's been busily working on this important contribution to our community.
This new system is a module for the content management system that SunLit uses, PostNuke. Hurricane has named the module "ExDownload." The new module is a database-driven system, which is much better than what we've been doing all these years.
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Ultranew_b has asked us to test his new map dod_flurry_b1.
Private playtest:
Date: Thursday Oct 12
Time: 9pm est
Server: Futurama 69.28.221.145:27015
Password: "sunlitrocks".
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Thursday, October 12, 2006 |
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Dart has released a detonation version in the coire (chemille) series, dod_coire_det_b1. The allies defend two targets. Both teams have new paths with which to reach the objectives.
StreamLine Data has released a detonation version of the bouddha series dod_insecurity_det_b2. Allies and axis have reversed spawns. Allies defend two targets.
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Thursday, October 12, 2006 |
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Insta has released his final version of the railroad2 port, dod_salerno. Well worth the wait. Stable fps, solid gameplay and added spawn exits for allies and axis.
Playing on all servers.
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Monday, October 09, 2006 |
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dod_daybreak_b2 is a detonation verison of McJewel's wip , dod_twilight. There are two det targets for the allies to defend. The scene is that of a village with lots of bombed out buildings with ample sniper positions. The map was designed for 5v5, and has only 50-75 fps in lan. We will have to see how it hold up with 20 players.
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Thursday, October 05, 2006 |
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dod_stug_det_rc1 is the latest in the stug series by Lard
He has opened up the axis side and added two more sniper windows. The det pack has moved from the side to the rear of the bridge tank.
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Thursday, October 05, 2006 |
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dod_ata_b2 was created by Fray. Its a linear map set in a country village, 5 flags, centre 2 man and with 75+ fps. Give it a try.
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Thursday, October 05, 2006 |
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FMPONE has released his final version of dod_anemia
"Added a second route for axis from spawn, a ladder on allied side of the bridge (keep your eyes out when below the bridge for ladders!). Open roof for axis snipers added.
Changed flags around, should be much more balanced, the map is still difficult for both teams in its very nature. Mini-map added"
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Wednesday, October 04, 2006 |
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