Screenshots |
|
click image for larger view |
|
Name: |
dod_push |
Rating: |
|
Author: |
Greenhorn |
Date Added: |
Oct 10, 2006 |
Download: |
|
Size: |
Not Available |
Description: |
Large objective map |
Review: |
Large objective map set in trainyard
Very novel gameplay
From the readme:
"Allied objectives:
Move quickly to sieze the first three critical areas, you will only have ten minutes to accomplish this before the element of surprise is lost, forfeiting the mission. These 3 areas cannot be recaptured by the axis. There is an axis spawn point at their forward radio (flag2), cap this one
quickly to prevent axis troops from spawning there. Once these areas are under allied control, use the bazookas in the new
cut-through to destroy the axis weapons shipment. Failing this, cap and hold the remaining areas to win, once again you will only have ten minutes to do so.
Axis objectives:
Rush to setup defenses from the invading allies. Prevent them from taking the first 3 flags, as they cannot be recaptured. Hold them off for ten minutes to win. If the allies push the axis back to their command post, defendthe weapons shipment from bazooka attack, and hold all areas for ten minutes to win." |
|